Mega Man 2- An Amazing Sequel

Every villian has to try again sometime, but with Dr. Wily it didn’t seem like he would. After getting mediocre results on Mega Man 1, Capcom hasn’t given the Blue Bomber a sequel yet. But after a while, they decided to make a sequel. And It’s good that they did because Mega Man 2 popularized Mega Man with it’s better level design and more content. When you boot the game up, there’s actually music and a story! This game is actually a lot easier than most Mega Man games, so maybe that’s why so many people liked it. Anyway, the story is as follows, straight from the game: In the year of 200X, a super robot named Mega Man was created. Dr. Light created Mega Man to stop the evil desires of Dr. Wily.

However, after his defeat, Dr. Wily created eight of his own robots to counter Mega Man. So, that’s the story. See anything wrong? Yeah, for some reason, the story for Mega Man 1 in Japan is different from the one for the U.S. I have no idea why that is, but it explains why the story is a little messed up for Mega Man 2. Anyway, there’s two difficulties to play the game on. Normal and difficult. Most people play on difficult mode because it’s more in line to other Mega Man games, but I prefer normal mode so that’s what mode the screenshots and videos were taken with. Anyway, when you select the mode it brings you to a menu saying stage select or password. Luckily in Mega Man 2 and onwards there’s actually a way to save. Thank goodness. At the stage select screen, you’ll see that this time, there are eight evil robots, not just six.

Stage Select
The eight robot masters in all of their glory.

Nice, now I can die more! Actually this is kinda off-topic but I have a joke to tell to somebody who plays Mega Man. Ask them, what robot have you killed the most in Mega Man? And tell them the robot you have killed the most is Mega Man when they get it wrong. Anyway, back on topic. The robo butt I usually start with is Air Man but for newcomers I’d recommend starting with Metal Man because his stage is easier. Here’s my usual order: Air Man, Metal Man, Bubble Man, Heat Man, Wood Man, Crash Man, Flash Man, then finally Quick Man. Anyway, I’ll be going through the game as if you’re doing my order, okay? Lets go!

Air Man’s stage is actually pretty tough for a first stage to tackle but trust me, you want to take him on first. Air Man’s stage contains Kaminari Goro’s which are little guys in thunder clouds that you can shoot to take their sweet ride and Goblins which have raising and lowering spikes on their head and produce smaller versions which home in on you and are annoying as well.

A lot of people struggle with Air Man’s fight for some reason but I find him to be one of the easiest bosses in the game. He shoots little tornadoes but the catch is, if you don’t get lucky, he will shoot an array of impossible to dodge tornadoes which makes no- damage running his stage a pain in the butt. After you beat his stage, in true Mega Man fashion, you get the robot master’s weapon! In this case it being the Air Shooter. But, what’s this? A message from Dr. Light? He informs you that you get the Item 2… What the heck is that? Well, you know how Mega Man 1 had the Magnet Beam? Well, in Mega Man 2, instead of finding the assist items inside the stage, you get them for completing certain stages. More on that later.

Air Man’s fight is almost entirely luck-based when it comes to no damage running him.

Up next on the chopping block is Metal Man. Metal Man’s main gimmick is the conveyor belts which (of course) pull you in different directions based on which way the arrows are pointing. But, what’s this? There’s a little blue object with and E on it. Well, for anyone who wants to know, COLLECT. THEM. ALL. They refill all your health so they’re very handy to have and with the order I’m using, you will be able to get them all. You can only hold four and there’s more than four in the entire game so you might not need them so I skip out on some.

Up next are these presses that do a lot of damage and, ignoring all logic, the chain hurts you. Yep. There’s also little drills called Moles that are a good way to grind after those crushers but doing a no-damage run is super hard on this stage as well because of them.

A little video of Metal Man’s stage. Apparently you can’t go through the chains on the presses.

Compared to the other stages, Metal Man’s stage doesn’t have many enemies. Why did I want you to do Air Man’s stage first though? Item 2 functions as a jet board to get you over gaps and what-not, so you can use it to get an extra life (or an extra guy if you prefer the old version) as well as an extra E-Tank! Metal Man isn’t too hard so he’s a good first boss to tackle if you don’t care for E-Tanks or Extra Lives. From him you get… THE MOST BROKEN WEAPON IN THE ENTIRETY OF MEGA MAN. The Metal Blade. The Power Pellets are basically useless now because you can fire the Metal Blades in all eight directions, use barely any weapon energy, and can pierce through multiple enemies. (I personally like to call it the Broken Blade because it’s just so dang over powered.)

Avoiding damage in this fight is pretty hard because of Metal Man’s fast throwing speed.

Up next is Bubble Man’s stage. The first real water level in the Mega Man series! Yay, lots of death spikes! The water changes Mega Man’s physics to make him more floaty and able to jump higher. Bubble Man is allergic to the Metal Blade… Wait hang on a second…


Robot Weaknesses:

Air Man- Leaf Shield

Metal Man- Metal Blade

Bubble Man- Metal Blade

Heat Man- Bubble Lead

Wood Man- Atomic Fire and Metal Blade

Crash Man- Air Shooter

Flash Man- Metal Blade

Quick Man- Flash Stopper and Crash Bombs

Freak’in four bosses are weak to Metal Blade! The most over powered weapon in the game! What the heck!? I guess even the designers realized that the Metal Blade was too over powered and just made a bunch of weaknesses to be the Metal Blade. Wow. Anyway, after beating Bubble Man, you get the Bubble Lead. Don’t even bother using it except for the one time you have to and to beat Heat Man, the next boss, super easily. Oh yeah, fun fact, hold down the jump button when selecting a level. Then, little bird- like enemies called Pi Pis fly across the screen instead of stars. Anyway, select Heat Man next to take him on with your newfound ability… To create bubbles… His stage’s main gimmick is- DWOOOOOOP! Wait what’s that sound… IT’S THE SOUND OF PAIN AND TORTURE. Yep. Yuko Blocks. Yippee… They’re disappearing and reappearing blocks so you have to time your jumps or you’ll fall down. Sometimes into a death pit, spikes, or lava! They were used a little bit in Ice Man’s stage but there’s more where that came from in Heat Man’s… There’s a really long section of them near the end of the level. DON’T TRY IT YOU WILL DIE! Just use Item 2 to fly over the pit. Piece of cake. Don’t go for the extra life. I’ve died there many times trying to get it. After beating this actually pretty hard boss, you get the Atomic Fire. One interesting thing about this is, it is actually the first chargeable weapon in the Mega Man series! It’s not too good though…

No-damaging Heat Man is pretty hard, but if you get him into a pattern like I did he’s a lot easier.

Next up is Wood Man who literally looks like a big tree stump. His stage is pretty easy with it really just being a straight path with lots of enemies and not too much platforming. There was actually a scrapped version of this stage where if you use Atomic Fire in his stage, the trees would burn and start a forest fire. Sadly, this was scrapped due to time limitations. But this idea did get used in Mega Man 7! If you use the fire weapon in the forest section of Slash Man’s stage, the trees will burn away and a ladder will be revealed that hides a secret! Anyway, once you beat him you get the Leaf Shield which is meh. There’s only really one place in the game I use it.

A lot of people struggle with Wood Man’s fight. There’s a lot of things to watch out for! Oh, by the way, if you get into his personal space, you can shoot through his Leaf Shield somehow. Don’t ask me why.

Time to take on Crash Man who’s allergic to air. How does he breathe!? Oh yeah, he’s a robot never mind. His stage is a really long climb up with all the most annoying enemies… Tellies, Pi Pis, and Fly Boys! This stage really isn’t too difficult. His bossfight I find is actually really hard! He jumps when you shoot so you have to plan it out carefully if you’re going for a buster-only run. His weapon, the Crash Bomber seems pretty useless at first until you realize you can open certain barriers with it.

In Flash Man’s stage, you can get a lot of stuff with it! Flash Man’s stage is pretty straightforward. His stage has ice physics which are pretty annoying. His tileset looks like it’s flashing lights but really, I think that they were trying to make it look like ice but due to the limitations of the NES, all it looks like is flashing lights. Use the Crash Bomber to get some extra goodies! As long as you spam Metal Blades, his bossfight is pretty easy! Not much to talk about in his stage. After you beat him you get the worst utility item in the game. Item 3. All it does is climb up walls so it’s basically just useless because Item 1 can already do that. Heck, you can beat the game without using Item 3 at all!

Alas, I was not able to no damage Flash Man so please enjoy this video of a bit of his stage.

Up next is… Probably the hardest Robot Master in this game- Quick Man. His stage’s main gimmick is the Quick Beams. Man a lot of people hate these. But with Flash Man’s weapon- The Flash Stopper you can skip some of it. Don’t use it at the first set of the Quick Beams though! Later in the level there’s another set which is a lot harder. His bossfight is hard too! He’s very spazzy and hard to avoid. He’s allergic to the Flash Stopper so if you want to try and beat the Quick Beam section without it, you can use it on the boss. But he is pretty weak to the Mega Buster so I usually just use the Mega Buster to beat him. After beating him you get the Quick Boomerang. It’s actually a pretty useful weapon but I barely use it because I just defeat everything with the Mega Buster.

Man, the stupid Quick Beams are super tough to dodge. I was able to do them without the Flash Stopper though!

In true Mega Man fashion, once you beat all the Robot Masters it’s time for Dr. Wily! Dr. Wily flies by in his saucer and wiggles his eyebrows and brags to Mega Man that he has a brand-spankin’ new castle this time.

Wily's Castle.png
Woah, Dr. Wily has a pretty cool castle!

In his first stage, you climb his tower and awaiting you at the top is a giant Mecha-Dragon! Funnily enough, he’s allergic to the boomerangs. Don’t ask me why. His second stage starts off with you using Item 2 to fly over a huge spike pit. If you’re brave enough to stay on and see what’s beyond the first ladder, you’ll get an E-Tank! And another E-Tank. And an Extra Life. So, if you didn’t go that path, the next few screens are basically there to rub it in that you can’t get those E-Tanks and Extra Life! The boss of this stage is.. The Room. Like literally it’s just the room attacking you. Pretty creative.

Oh no! The room is attacking you! Totally not ripped off by A Link To The Past! (Coming soon… maybe.)

Anyway, moving onto Wily Stage 3 which takes place in the sewers. Yuck! After passing some large fish, there’s a spike drop! Yay, everybody likes those! I actually don’t find it too hard. This stage is actually really short now that I think about it. The boss of this stage is a giant Guts Man Tank! Wow, Dr. Wily must really like Guts Man. I guess they’re friends or something. Anyway, his weakness is the Quick Boomerang. Again.

Guts Tank

The next stage is pretty weird. We have these fake blocks that make this stage super annoying! Use Bubble Lead to find where the holes are but if you don’t even trust Bubble Lead, just use Item 2 to zip by. The boss of this stage is my least favorite one in this game. There’s these little bubbles that can only be defeated with the Crash Bomber as well as several barriers. But the catch is, you can’t break every single barrier or else you won’t have enough weapon energy left. This boss is super tedious and annoying.

Boobeam Trap

After beating that boss, time to re-fight every Robot Master in this game again. There’s not really much to mention about this. The folks at Capcom must be running out of ideas. It’s just- here fight all these bosses again. That’s it. Except… when you get to Metal Man, use the Metal Blade on him. See what happens for yourself. With all the Robot Masters defeated again, time to take on Dr. Wahwee. He just shoots at you in his jet.

Pew Pew.png

After beating him, you beat the game! Actually no, there’s another level!? You walk down a long hallway filled with Acid Droplets that try to damage you. By the way, hold right when you’re falling down the hole at the start to make your timing a lot easier. Just walk right and keep moving and they will never hit you.

Final Boss Tension

If you want to experience the ending for yourself, go right now! Play the game for yourself and once you’ve beaten it, come back so I won’t spoil the ending for you. Or you could just stay if you don’t care about spoilers. Your choice.



Are they gone yet? I think they are… Okay, so here’s the ending. Turns out Dr. Wily is an alien!

This slideshow requires JavaScript.

A very easy to kill alien at that. You HAVE to use Bubble Lead on this boss. If you use a weapon that’s not Bubble Lead, It will just completely refill his health again. After beating him, turns out he’s not an alien after all! It was just a hologram! Silly Dr. Wily!


With Dr. Wily begging for mercy and the world saved, this quest has come to an end. Hopefully Dr. Wily will actually learn his lesson this time and not be evil again!

*Looks on shelf and sees Mega Man 3. Welp, guess not.

Grow Strong. Game On.

Mega Man – A Truly Hard Game

The Mega Man Series tends to be harder than most other games. But none of the other games in the main series get as hard as Mega Man 1.

When you start up the game, there`s no story at all. There`s no music or movement either. Just the title and “press start”. For story you`ll have to look in the manual of the game. The story is as follows: Dr. Wright and Dr. Wily make the very first near- human robot, Mega Man along with Roll, A housekeeping robot. Encouraged by their results, Dr. Wright and Dr. Wily make six additional robots to perform everyday tasks. But Dr. Wily reprograms the six helper robots to make them evil. With Mega Man still functioning correctly, Mega Man sets out to defeat the six evil robots.

When you press start, you are brought to a stage select screen highlighted over the robot named Cut Man. A lot of first time players do this stage first because you usually don`t know which robot to take on first. The levels of this game are run and gun sections ending with a hard bossfight. One of the best additions to Mega Man games is the ability to get the weapon of the robot master you beat. But don`t go taking on the coolest robot master you see, some of them are actually really hard. There`s a weakness order of which robots to fight first. My personal order is Bomb Man, Guts Man, Cut Man, Elec Man, Ice Man, then finally Fire Man. Mega Man isn`t super powerful at first. All he can do is jump and shoot. But the later games add more options, such as a slide and a charge shot. But we`ll talk about those later when we get to them.


These are all of the robot masters on the stage select screen.

As you go off on your crazy adventure, there are enemies and platforming challenges that serve as obstacles. But don`t think it will be a cake walk! The controls are a little bit slippery so it almost feels like Mega Man`s always on ice. And those platforming sections are pretty hard! Either the enemies shoot a bunch of bullets or they are placed so it`s easy to get hit by them and fall into a pit or spikes. (Which is instant death.) So you better be ready to do these stages over… and over… and over… and over again. Feel like you need a break from video games?

Well TOO BAD because there`s no way to save in Mega Man 1. (Unless you have savestates which weren`t in the original.) So, you probably get it now… This game is HARD! I`m not fooling around when it`s probably the hardest game in the main series.

This slideshow requires JavaScript.

Some of the bosses in this really hard game.  Bombman, Gutsman and Elecman.

One of the game`s strongest points is the level design. Since you could potentially begin with any stage first, the level design has to accommodate that. But! The tutorials is where the game shines… Instead of Roll popping out all like: Mega Man! Mega Man! Those blocks disappear and reappear so you better time your jumps! No! That`s not how the game does it! Instead… It teaches you with gameplay. It shows an easier challenge first. Then, It gets harder. That`s how the game does tutorials. Smart.

This slideshow requires JavaScript.

Lots of variety in level design.

Once you beat all the robot masters… Oh! You thought the game was over after that!? Well too bad! Cause now you have to go through Wily`s Castle! There are four more stages you need to do, each with their own hard boss… yay…

This slideshow requires JavaScript.

Dr. Wily makes his appearance.

So, you start off the first stage with one of the most annoying enemies in the game! Big Eyes! These stupid little things jump around and do A WHOLE BUNCH OF DAMAGE! After that you use one of the robot master`s powers to break some rocks. One of my favorite things about the Wily stages is that you usually use the powers you got on your quest to beat them since you`re at least supposed to have all the weapons in the game now. You go through the first stage peacefully until… Wait what? There`s just a bunch of walls you can`t get over. Nothing helps. Nothing works. And here`s where the game throws a sucker punch. There`s a little thing in Elec Man`s stage which gives you a super awesome weapon. But if you didn`t have Guts Man`s power when you got to that stage well… You have to go back to it a second time. And yes, you can actually replay stages unlike some of the other Mega Man games. If you get this little… ummmm… I don`t even know what the sprite is supposed to be… Some kind of gun I suppose? Anyway, once you get that, you`re set. The Magnet Beam is actually pretty useful. It lets you make some sections easier. The boss of the first Wily Stage is infamous… The Yellow Devil. But… if you use the glitch to beat him by shooting the elec beam and pausing a couple of times, you can beat him pretty easily. (You can`t do this on the legacy collection version.)

This slideshow requires JavaScript.

The Yellow Devil, the hardest boss in the game.  He disassembles and reassembles throughout the battle!

After that, It`s just basically more of the same until you get to the last stage that is… You have to beat the six robot masters again… Two in the second Wily Stage then the rest in Wily Stage four. After you beat all of `em again, you finally get to fight the final boss… And let`s just say… It`s underwhelming… Wily flies in his ship thingy and shoots at you… That`s it. With all the robots defeated and Wily in prison,the land is restored to peace once again… Or at least until Mega Man 2.

Like my article?  Come check out my YouTube channel: LinkPlaysGames

You can also find me on Twitch, streaming live! LinkPlaysGames206

Grow Strong. Game On.

How I Got Mega Man 2


Mega Man 2 is my favorite Mega Man game right

now, and boy do I have a lot to talk about! This little fan game called Mega Man Maker single-handedly got me into Mega Man. I originally got the game while I was playing a lot of Mario Maker but, I really didn`t like Mega Maker. A few weeks later when I was getting tired of Mario Maker, I picked Mega Maker back up again.

I started to wonder, what are Mega Man games like?

So I watched a couple of videos on Mega Man and played some of the games and I loved it. So, that`s how Mega Maker got me into Mega Man.

One of my favorites was Mega Man 2, and I wanted to play some of the other games. One small problem…

I was playing them on an emulator and if you know, emulators usually are a little buggy. A and B flipped around so you have to press B to shoot and A to jump so that would make me have to keep my hand in an akward position. Mega Man 3 just wouldn`t run properly for some unknown reason. Also, all other games besides Mega Man 1 were in Japanese. So I looked on steam one day and found something magical: Mega Man Legacy Collection. It was a compilation of Mega Man 1-6 and played super smoothly. So, if you like old retro games then give Mega Man Legacy Collection a try.

Super Mario Sunshine – Review

Super Mario Sunshine – the only game in which Mario runs about blasting baddies with a water-gun while frolicking acrobatically across the Isle Delfino Resort.  His water-gun isn’t just a random pick off of the supermarket shelves, though, it’s name is FLUDD and it is a helpful A.I. buddy on Mario’s sun-filled adventure.  FLUDD can blast bursts of water like a cannon but can also help Mario hover, blast-off like a rocket or even fire backward to increase running speeds to the point the team can run across water!  FLUDD is the main mechanic of the game and the whole world is a bit like a giant playground for the player to experiment and explore with Mario’s new buddy.

As usual, Mario is an acrobatics wizard, able to make amazing long jumps and triple jumps, wall jump in narrow spaces and perform his amazing ground pound maneuver in order to smash the baddies.  In Super Mario Sunshine, however, he adds an amazing helicopter jump that can be performed by rotating the analog stick while jumping, allowing a pinpoint high jump that can reach incredible heights and some pretty impressive distance when coupled with FLUDD’s abilities.

The story is a pretty solid Mario tale with a twist that I won’t spoil in case you haven’t played before, but it does run a similar course.  A princess thief targets Peach after tricking the island residents into blaming Mario for a huge mess that has been made on their island.  Eventually Mario must manage to not only clean up the mess and clear his name but also save his precious Peach from the sneaky thief.  All manner of adventure follows our plumbing powerhouse, as he releases sealed or captured “Shine Sprites” across the island (these parallel to the starts in Mario 64 pretty closely).  The sprites are very important to the island’s inhabitants as an energy source.  Mario will defeat zany bosses, collect red coins and clear obstacle courses like a parkour master on his journey and as the player increases in skill it can feel very satisfying to pull off some of the crazy maneuvers that can be performed.

All in all there are 7 levels with 9 sprites (Including the 100 coin shines) in each which is actually an increase from the 7 stars per course found in Mario 64, and that is counting the 100-coin bonus stars.  When enough sprites have been collected events will trigger, finally culminating in a final event in which Mario will confront the princess thief and save the day.  The events are triggered not by a set number of sprites overall but the player reaching a certain degree of completion in each of the 7 levels.  To me this can kind of make some of the “bonus” sprites seem kind of pointless, but as the game is so fun and most sprites are truly fun to save, I’ll give it a nod and pass.

Overall I will say that if you are looking for a platformer that is not too terribly difficult and has all of the polish you would come to expect from Nintendo then give Super Mario Sunshine for the Nintendo Gamecube a try.  Just don’t forget your sunscreen 😀

Check out my YouTube Channel to see what games I have been playing!